您的位置:首页 > 教程文章 > 编程开发

C#之Socket操作类实例解析

:0 :2021-04-22 22:14:11

本文展示了一个C#的Socket操作类的完整实例,并附带了用法说明,分享给大家供大家参考之用。具体方法如下:
主要功能代码如下:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Collections;
using System.Net;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.IO;
using System.Collections.Specialized;
using System.Threading;
public class DuxSocketClient
{
#region 私有字段
///


/// 设置数据缓冲区大小 默认1024
///

private static int m_maxpacket = 1024 * 4;
public delegate void SendFileProgress(int progress);
public delegate void ReceiveFileProgress(int progress);
#endregion
#region 服务器侦听
///
/// 服务器侦听方法 返回null则说明没有链接上
///

/// 返回一个套接字(Socket)
public static Socket ListenerSocket(TcpListener listener)
{
try
{
Socket socket = listener.AcceptSocket();
return socket;
}
catch
{
return null;
}
}
///
/// 服务器侦听方法 返回null则说明没有链接上
///

///
/// 返回一个网络流
public static NetworkStream ListenerStream(TcpListener listener)
{
try
{
TcpClient client = listener.AcceptTcpClient();
return client.GetStream();
}
catch
{
return null;
}
}
#endregion
#region 客户端连接
public static Socket ConnectSocket(TcpClient tcpclient, IPEndPoint ipendpoint)
{
try
{
tcpclient.Connect(ipendpoint);
return tcpclient.Client;
}
catch
{
return null;
}
}
public static Socket ConnectSocket(TcpClient tcpclient, IPAddress ipadd, int port)
{
try
{
tcpclient.Connect(ipadd, port);
return tcpclient.Client;
}
catch
{
return null;
}
}
public static NetworkStream ConnectStream(TcpClient tcpclient, IPEndPoint ipendpoint)
{
try
{
tcpclient.Connect(ipendpoint);
return tcpclient.GetStream();
}
catch
{
return null;
}
}
public static NetworkStream ConnectStream(TcpClient tcpclient, IPAddress ipadd, int port)
{
try
{
tcpclient.Connect(ipadd, port);
return tcpclient.GetStream();
}
catch
{
return null;
}
}
#endregion
#region Socket接收数据
///
/// 接受固定长度字符串
///

///
///
///
public static byte[] ReceiveFixData(Socket socket, int size)
{
int offset = 0;
int recv = 0;
int dataleft = size;
byte[] msg = new byte[size];
while (dataleft > 0)
{
recv = socket.Receive(msg, offset, dataleft, 0);
if (recv == 0)
{
break;
}
offset += recv;
dataleft -= recv;
}
return msg;
}
///
/// 接收变长字符串
/// 为了处理粘包问题 ,每次发送数据时 包头(数据字节长度) + 正文
/// 这个发送小数据
/// 设置包头的字节为8,不能超过8位数的字节数组
///

///
/// byte[]数组
public static byte[] ReceiveVarData(Socket socket)
{
//每次接受数据时,接收固定长度的包头,包头长度为8
byte[] lengthbyte = ReceiveFixData(socket, 8);
//length得到字符长度 然后加工处理得到数字
int length = GetPacketLength(lengthbyte);
//得到正文
return ReceiveFixData(socket, length);
}
///
/// 接收T类对象,反序列化
///

/// 接收T类对象,T类必须是一个可序列化类
///
///
public static T ReceiveVarData(Socket socket)
{
//先接收包头长度 固定8个字节
byte[] lengthbyte = ReceiveFixData(socket, 8);
//得到字节长度
int length = GetPacketLength(lengthbyte);
byte[] bytecoll = new byte[m_maxpacket];
IFormatter format = new BinaryFormatter();
MemoryStream stream = new MemoryStream();
int offset = 0; //接收字节个数
int lastdata = length; //还剩下多少没有接收,初始大小等于实际大小
int receivedata = m_maxpacket; //每次接收大小
//循环接收
int mark = 0; //标记几次接收到的数据为0长度
while (true)
{
//剩下的字节数是否小于缓存大小
if (lastdata < m_maxpacket)
{
receivedata = lastdata; //就只接收剩下的字节数
}
int count = socket.Receive(bytecoll,0,receivedata,0);
if (count > 0)
{
stream.Write(bytecoll, 0, count);
offset += count;
lastdata -= count;
mark = 0;
}
else
{
mark++;
if (mark == 10)
{
break;
}
}
if (offset == length)
{
break;
}
}
stream.Seek(0, SeekOrigin.Begin); //必须要这个 或者stream.Position = 0;
T t = (T)format.Deserialize(stream);
stream.Close();
return t;
}
///
/// 在预先得到文件的文件名和大小
/// 调用此方法接收文件
///

///
///路径必须存在
public static bool ReceiveFile(Socket socket, string path, string filename, long size,ReceiveFileProgress progress)
{
bool ret = false;
if (Directory.Exists(path))
{
//主要是防止有重名文件
string savepath = GetPath(path, filename); //得到文件路径
//缓冲区
byte[] file = new byte[m_maxpacket];
int count = 0; //每次接收的实际长度
int receivedata = m_maxpacket; //每次要接收的长度
long offset = 0; //循环接收的总长度
long lastdata = size; //剩余多少还没接收
int mark = 0;
using (FileStream fs = new FileStream(savepath, FileMode.OpenOrCreate, FileAccess.Write))
{
if (size > 0)
{
while (true)
{
if (lastdata < receivedata)
{
receivedata = Convert.ToInt32(lastdata);
}
count = socket.Receive(file, 0, receivedata, SocketFlags.None);
if (count > 0)
{
fs.Write(file, 0, count);
offset += count;
lastdata -= count;
mark = 0;
}
else
{
mark++; //连续5次接收为0字节 则跳出循环
if (mark ==10)
{
break;
}
}
//接收进度
if (progress != null)
{
progress(Convert.ToInt32(((Convert.ToDouble(offset) / Convert.ToDouble(size)) * 100)));
}
//接收完毕
if (offset == size)
{
ret = true;
break;
}
}
}
fs.Close();
}
}
return ret;
}
public static bool ReceiveFile(Socket socket, string path, string filename, long size)
{
return ReceiveFile(socket, path, filename, size,null);
}
///
/// 预先不知道文件名和文件大小 用此方法接收
/// 此方法对于的发送方法是SendFile()
///

///
///要保存的目录
public static void ReceiveFile(Socket socket, string path)
{
//得到包头信息字节数组 (文件名 + 文件大小 的字符串长度)
//取前8位
byte[] info_bt = ReceiveFixData(socket, 8);
//得到包头信息字符长度
int info_length = GetPacketLength(info_bt);
//提取包头信息,(文件名 + 文件大小 的字符串长度)
byte[] info = ReceiveFixData(socket, info_length);
//得到文件信息字符串 (文件名 + 文件大小)
string info_str = System.Text.Encoding.UTF8.GetString(info);
string[] strs = info_str.Split('|');
string filename = strs[0]; //文件名
long length = Convert.ToInt64(strs[1]); //文件大小
//开始接收文件
ReceiveFile(socket, path, filename, length);
}
private static int GetPacketLength(byte[] length)
{
string str = System.Text.Encoding.UTF8.GetString(length);
str = str.TrimEnd('*'); ;//("*", "");
int _length = 0;
if (int.TryParse(str, out _length))
{
return _length;
}
else
{
return 0;
}
}
///
/// 得到文件路径(防止有文件名重复)
/// 如:aaa.txt已经在directory目录下存在,则会得到文件aaa(1).txt
///

///目录名
///文件名
/// 文件路径
static int i = 0;
static string markPath = String.Empty;
public static string GetPath(string directory, string file)
{
if (markPath == String.Empty)
{
markPath = Path.Combine(directory, file);
}
string path = Path.Combine(directory, file);
if (File.Exists(path))
{
i++;
string filename = Path.GetFileNameWithoutExtension(markPath) + "(" + i.ToString() + ")";
string extension = Path.GetExtension(markPath);
return GetPath(directory, filename + extension);
}
else
{
i = 0;
markPath = String.Empty;
return path;
}
}
#endregion
#region Socket发送数据
///
/// 发送固定长度消息
/// 发送字节数不能大于int型最大值
///

///
///
/// 返回发送字节个数
public static int SendFixData(Socket socket, byte[] msg)
{
int size = msg.Length; //要发送字节长度
int offset = 0; //已经发送长度
int dataleft = size; //剩下字符
int senddata = m_maxpacket; //每次发送大小
while (true)
{
//如过剩下的字节数 小于 每次发送字节数
if (dataleft < senddata)
{
senddata = dataleft;
}
int count = socket.Send(msg, offset, senddata, SocketFlags.None);
offset += count;
dataleft -= count;
if (offset == size)
{
break;
}
}
return offset;
}
///
/// 发送变长信息 格式 包头(包头占8位) + 正文
///

///
///发送文本
///
public static int SendVarData(Socket socket, string contact)
{
//得到字符长度
int size = System.Text.Encoding.UTF8.GetBytes(contact).Length;
//包头字符
string length = GetSendPacketLengthStr(size);
//包头 + 正文
byte[] sendbyte = System.Text.Encoding.UTF8.GetBytes(length + contact);
//发送
return SendFixData(socket, sendbyte);
}
///
/// 发送变成信息
///

///
///
///
public static int SendVarData(Socket socket, byte[] bytes)
{
//得到包头字节
int size = bytes.Length;
string length = GetSendPacketLengthStr(size);
byte[] lengthbyte = System.Text.Encoding.UTF8.GetBytes(length);
//发送包头
SendFixData(socket, lengthbyte); //因为不知道正文是什么编码所以没有合并
//发送正文
return SendFixData(socket, bytes);
}
///
/// 发送T类型对象,序列化
///

/// T类型
///
///T类型对象,必须是可序列化的
///
public static int SendSerializeObject(Socket socket, T obj)
{
byte[] bytes = SerializeObject(obj);
return SendVarData(socket, bytes);
}
///
/// 发送文件
///

///socket对象
///文件路径
///是否发送文件(头)信息,如果当前知道文件[大小,名称]则为false
///
///
public static bool SendFile(Socket socket, string path,bool issend,SendFileProgress progress)
{
bool ret = false;
if (File.Exists(path))
{
FileInfo fileinfo = new FileInfo(path);
string filename = fileinfo.Name;
long length = fileinfo.Length;
//发送文件信息
if (issend)
{
SendVarData(socket, filename + "|" + length);
}
//发送文件
long offset = 0;
byte[] b = new byte[m_maxpacket];
int mark = 0;
using (FileStream fs = new FileStream(path, FileMode.Open, FileAccess.Read))
{
int senddata = b.Length;
long i = length;
//循环读取发送
while (true)
{
int count = fs.Read(b, 0, senddata);
if (count > 0)
{
socket.Send(b, 0, count, SocketFlags.None);
offset += count;
mark = 0;
}
else
{
mark++;
if (mark == 10)
{
break;
}
}
if (progress != null)
{
progress(Convert.ToInt32(((Convert.ToDouble(offset) / Convert.ToDouble(length)) * 100)));
}
if (offset == length)
{
break;
}
Thread.Sleep(50); //设置等待时间,以免粘包
}
}
}
return ret;
}
///
/// 发送文件,不需要进度信息
///

///socket对象
///文件路径
///是否发生(头)信息
///
public static bool SendFile(Socket socket, string path,bool issend)
{
return SendFile(socket, path, issend, null);
}
///
/// 发送文件,不需要进度信息和(头)信息
///

///socket对象
///文件路径
///
public static bool SendFile(Socket socket, string path)
{
return SendFile(socket, path, false, null);
}
private static byte[] SerializeObject(object obj)
{
IFormatter format = new BinaryFormatter();
MemoryStream stream = new MemoryStream();
format.Serialize(stream, obj);
byte[] ret = stream.ToArray();
stream.Close();
return ret;
}
private static string GetSendPacketLengthStr(int size)
{
string length = size.ToString() + "********"; //得到size的长度
return length.Substring(0, 8); //截取前前8位
}
#endregion
#region NetworkStream接收数据
//没写
#endregion
#region NetworkStream发送数据
//没写
#endregion
}
用法说明:
每个接收的方法都对应着有发送方法
如:
发送方法:
SendFixData(socket,"01");
接收方法:
ReceiveFixData(socket,2); //size 就为2
不知道发送文本长度:
string txt = ???? //不知道有多少字符
发送方法:
SendVarData(socket,txt); //有重载版
接收方法:
ReceiveVarData(socket);
希望本文所述实例对大家C#程序设计有所帮助。

C#实现调用本机录像实例
C#中Winform窗体Form的关闭按钮变灰色的方法

同类资源